Snake Temple Interior

Hi guys! This is my final for my environment for games class at Gnomon taught by awesome artist Nate Stephens :) It was textured with Substance Painter and rendered in Marmoset, water comped in Photoshop. Original concept by Nick Gindraux https://www.artstation.com/ngindraux Check out his work if you havent!!!

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Original concept by Nick Gindraux

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Texel density: 512 px/meter, 4K maps

Angela rico a

Zbrush model on top, low poly bake and wire-frame on bottom

Angela rico b

Zbrush model on left side, low poly bake and wire-frame on right side

Angela rico d

Zbrush model on top and left side, low poly bake and wire-frame on right side

Angela rico c

Zbrush model on left side, low poly bake and wire-frame on right side

Angela rico e

Zbrush model on left side, low poly bake and wire-frame on right side